The Worst Video Games of This Year, Based on Aggregate Scores

Everywhere you look, fans are foaming at the mouth to post their lists of the top titles of 2025. However, what of the disasters, the underperformers? Let's take a few moments to recognize the most panned games of the year, according to the critical consensus on Metacritic. Are all of these games as bad as their scores suggest? Here is the list.

10. Switch 2's Welcome Tour

Aggregate Score: 54/100, User Score: 3.4/10

The early response to this showcase title were heavily influenced by its $9.99 price tag, with many feeling cheesed off it wasn't a free pack-in like some other console launches. Reviewer sentiment spanned a wide spectrum, from harsh disappointment to more generous appraisals that noted the charming software itself. In spite of the controversy, the title proved to be a surprisingly robust seller during its launch month.

9. Rennsport

Aggregate Score: 53/100, User Score: 3.2/10

Presented as "beyond a racing game," this vroom-vroom title from European developers received pretty unanimous reviews. Critics noted that the game was lacking in key areas, especially in a year packed with stellar racing games. Ultimately, this disappointing sim was best left unplayed.

8. The Purrfect Bubsy Collection

Metascore: 53/100, User Score: 8.6/10

First things first: the confusing colon usage is a silly point of contention. This compilation of SNES and PS1 platforming games revives a rude feline known for non-stop quips. Reviewers noted that these games were not good in their time and haven't gotten better with age. The improbably high user score is a baffling oddity to the Metascore.

7. Hunter x Hunter Fighting Game

Metascore: 53, User Score: 3.5

This manga-based fighting game faced harsh criticism from both professionals and players. Issues included a thin roster of characters and a severe lack of content. Player sentiment was particularly negative, with some expressing a hope that the title's flop would have consequences for future projects.

6. Neptunia Motorcycle Game

Metascore: 51, User Score: 5.3

A part of the niche Hyperdimension Neptunia series, this bike-riding title tasks players with collecting Dogoos. The assessment was that its goal to channel a rolling-collection feel didn't land, coming across as more of a low-effort product than a meaningful series entry. Its brief runtime combined with a full retail cost raised eyebrows.

5. Captain Blood

Aggregate Score: 50, Audience Score: 5.3

This title is a resurrected relic from the mid-2000s, launched after years and years in legal limbo. The publishers opted to preserve the game as an original experience of its time, fully aware that modern gamers might not appreciate its dated design. As such, many reviews concluded that the fascinating story of its development was more compelling than the game itself.

4. Salvation

Aggregate Score: 44, User Score: 2.4

This anime-styled action game inspired by games like *Returnal* failed to impress with critics. Frequent criticisms centered on repetitive adversaries, samey environments, and a forgettable story. A particular feature involving the outfit degradation was widely panned and undermined the game's overall experience.

3. Ambulance Life

Aggregate Score: 44, User Score: 4.9

Recall the tense medical sims of the past, then take out the memorable characters. That, according to reviews, is roughly *Ambulance Life*. Critics found the core gameplay loop to be tedious and repetitive, and the story's portrayal of mental health topics was criticized as being poorly executed. The overall experience was deemed largely unsatisfying.

2. Tamagotchi Plaza

Aggregate Score: 43, Audience Score: 5.8

This new direction for the classic virtual pet formula transforms the franchise into a shopping simulation title. The result, per critics, was a vapid collection of repetitive tasks that quickly grew tiresome. Some reviews went so far as to declare it one of the worst titles available on its platform, pointing to a complete absence of satisfying gameplay.

1. MindsEye

Metascore: 37, Audience Score: 2.5

Arriving as a high-profile open-world action game from a studio led by experienced developers, *MindsEye* was a catastrophic commercial failure. Reviews heavily criticized its weak action, uninspired storytelling, and a multitude of horrendous bugs. Many found it to be a regression compared to previous-generation games in the similar style. Among the sea of negativity, a small handful of positive user reviews found value in the experience, serving as a lonely contrast.

Rachel Bishop
Rachel Bishop

A seasoned journalist with over a decade of experience covering UK politics and social affairs, known for insightful reporting.